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Wesnoth Units database

Chief

(image)

The horsemen of western Arendia band into clans comprised for the most part of extended families, and the chieftain of a clan is usually the eldest fit male. The clan chief does not wield all the power, for the bowriders, who band together, comprise half of the clan's military might, but his influence should not be underestimated. Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level.

Advances from: Horseman
Advances to: Warlord
Cost: 34
HP: 46
Movement: 8
XP: 88
Level: 2
Alignment: lawful
IDArendian Chief
Abilities: leadership
(image)sword
blade
10 - 3
melee
Resistances:
blade20%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave420%
Deep Water9920%
Flat140%
Forest330%
Frozen230%
Hills240%
Impassable9920%
Mountains9920%
Mushroom Grove420%
Sand230%
Shallow Water420%
Swamp420%
Unwalkable9920%
Village140%